addChildrenForAccessibility |
open fun addChildrenForAccessibility(p0: ArrayList<View>) |
addExtraDataToAccessibilityNodeInfo |
open fun addExtraDataToAccessibilityNodeInfo(p0: AccessibilityNodeInfo, p1: String, p2: Bundle?) |
addFocusables |
open fun addFocusables(p0: ArrayList<View>, p1: Int) open fun addFocusables(p0: ArrayList<View>, p1: Int, p2: Int) |
addKeyboardNavigationClusters |
open fun addKeyboardNavigationClusters(p0: MutableCollection<View>, p1: Int) |
addOnAttachStateChangeListener |
open fun addOnAttachStateChangeListener(p0: View.OnAttachStateChangeListener) |
addOnLayoutChangeListener |
open fun addOnLayoutChangeListener(p0: View.OnLayoutChangeListener) |
addOnUnhandledKeyEventListener |
open fun addOnUnhandledKeyEventListener(p0: View.OnUnhandledKeyEventListener) |
addTouchables |
open fun addTouchables(p0: ArrayList<View>) |
afterMeasured |
fun View.afterMeasured(): Single<Unit> |
animate |
open fun animate(): ViewPropertyAnimator |
animateTransform |
open fun animateTransform(p0: Matrix?) |
announceForAccessibility |
open fun announceForAccessibility(p0: CharSequence) |
autofill |
open fun autofill(p0: SparseArray<AutofillValue>) open fun autofill(p0: AutofillValue) |
bringToFront |
open fun bringToFront() |
buildLayer |
open fun buildLayer() |
callOnClick |
open fun callOnClick(): Boolean |
cancelDragAndDrop |
fun cancelDragAndDrop() |
cancelLongPress |
open fun cancelLongPress() |
cancelPendingInputEvents |
fun cancelPendingInputEvents() |
canResolveLayoutDirection |
open fun canResolveLayoutDirection(): Boolean |
canResolveTextAlignment |
open fun canResolveTextAlignment(): Boolean |
canResolveTextDirection |
open fun canResolveTextDirection(): Boolean |
canScrollHorizontally |
open fun canScrollHorizontally(p0: Int): Boolean |
canScrollVertically |
open fun canScrollVertically(p0: Int): Boolean |
checkInputConnectionProxy |
open fun checkInputConnectionProxy(p0: View): Boolean |
clearAnimation |
open fun clearAnimation() |
clearColorFilter |
fun clearColorFilter() |
clearFocus |
open fun clearFocus() |
clearViewTranslationCallback |
open fun clearViewTranslationCallback() |
computeScroll |
open fun computeScroll() |
computeSystemWindowInsets |
open fun computeSystemWindowInsets(p0: WindowInsets, p1: Rect): WindowInsets |
createAccessibilityNodeInfo |
open fun createAccessibilityNodeInfo(): AccessibilityNodeInfo |
createContextMenu |
open fun createContextMenu(p0: ContextMenu) |
dispatchApplyWindowInsets |
open fun dispatchApplyWindowInsets(p0: WindowInsets): WindowInsets |
dispatchCapturedPointerEvent |
open fun dispatchCapturedPointerEvent(p0: MotionEvent): Boolean |
dispatchConfigurationChanged |
open fun dispatchConfigurationChanged(p0: Configuration) |
dispatchCreateViewTranslationRequest |
open fun dispatchCreateViewTranslationRequest(p0: MutableMap<AutofillId, LongArray>, p1: IntArray, p2: TranslationCapability, p3: MutableList<ViewTranslationRequest>) |
dispatchDisplayHint |
open fun dispatchDisplayHint(p0: Int) |
dispatchDragEvent |
open fun dispatchDragEvent(p0: DragEvent): Boolean |
dispatchDrawableHotspotChanged |
open fun dispatchDrawableHotspotChanged(p0: Float, p1: Float) |
dispatchFinishTemporaryDetach |
open fun dispatchFinishTemporaryDetach() |
dispatchGenericMotionEvent |
open fun dispatchGenericMotionEvent(p0: MotionEvent): Boolean |
dispatchKeyEvent |
open fun dispatchKeyEvent(p0: KeyEvent): Boolean |
dispatchKeyEventPreIme |
open fun dispatchKeyEventPreIme(p0: KeyEvent): Boolean |
dispatchKeyShortcutEvent |
open fun dispatchKeyShortcutEvent(p0: KeyEvent): Boolean |
dispatchNestedFling |
open fun dispatchNestedFling(p0: Float, p1: Float, p2: Boolean): Boolean |
dispatchNestedPreFling |
open fun dispatchNestedPreFling(p0: Float, p1: Float): Boolean |
dispatchNestedPrePerformAccessibilityAction |
open fun dispatchNestedPrePerformAccessibilityAction(p0: Int, p1: Bundle?): Boolean |
dispatchNestedPreScroll |
open fun dispatchNestedPreScroll(p0: Int, p1: Int, p2: IntArray?, p3: IntArray?): Boolean |
dispatchNestedScroll |
open fun dispatchNestedScroll(p0: Int, p1: Int, p2: Int, p3: Int, p4: IntArray?): Boolean |
dispatchPointerCaptureChanged |
open fun dispatchPointerCaptureChanged(p0: Boolean) |
dispatchPopulateAccessibilityEvent |
open fun dispatchPopulateAccessibilityEvent(p0: AccessibilityEvent): Boolean |
dispatchProvideAutofillStructure |
open fun dispatchProvideAutofillStructure(p0: ViewStructure, p1: Int) |
dispatchProvideStructure |
open fun dispatchProvideStructure(p0: ViewStructure) |
dispatchScrollCaptureSearch |
open fun dispatchScrollCaptureSearch(p0: Rect, p1: Point, p2: Consumer<ScrollCaptureTarget>) |
dispatchStartTemporaryDetach |
open fun dispatchStartTemporaryDetach() |
dispatchTouchEvent |
open fun dispatchTouchEvent(p0: MotionEvent): Boolean |
dispatchTrackballEvent |
open fun dispatchTrackballEvent(p0: MotionEvent): Boolean |
dispatchUnhandledMove |
open fun dispatchUnhandledMove(p0: View, p1: Int): Boolean |
dispatchWindowFocusChanged |
open fun dispatchWindowFocusChanged(p0: Boolean) |
dispatchWindowInsetsAnimationEnd |
open fun dispatchWindowInsetsAnimationEnd(p0: WindowInsetsAnimation) |
dispatchWindowInsetsAnimationPrepare |
open fun dispatchWindowInsetsAnimationPrepare(p0: WindowInsetsAnimation) |
dispatchWindowInsetsAnimationProgress |
open fun dispatchWindowInsetsAnimationProgress(p0: WindowInsets, p1: MutableList<WindowInsetsAnimation>): WindowInsets |
dispatchWindowInsetsAnimationStart |
open fun dispatchWindowInsetsAnimationStart(p0: WindowInsetsAnimation, p1: WindowInsetsAnimation.Bounds): WindowInsetsAnimation.Bounds |
dispatchWindowVisibilityChanged |
open fun dispatchWindowVisibilityChanged(p0: Int) |
draw |
open fun draw(p0: Canvas) |
drawableHotspotChanged |
open override fun drawableHotspotChanged(p0: Float, p1: Float) |
findFocus |
open fun findFocus(): View |
findOnBackInvokedDispatcher |
fun findOnBackInvokedDispatcher(): OnBackInvokedDispatcher? |
findViewById |
fun <T : View> findViewById(p0: Int): T |
findViewsWithText |
open fun findViewsWithText(p0: ArrayList<View>, p1: CharSequence, p2: Int) |
findViewWithTag |
fun <T : View> findViewWithTag(p0: Any): T |
focusSearch |
open fun focusSearch(p0: Int): View |
forceHasOverlappingRendering |
open fun forceHasOverlappingRendering(p0: Boolean) |
forceLayout |
open fun forceLayout() |
gatherTransparentRegion |
open fun gatherTransparentRegion(p0: Region?): Boolean |
generateDisplayHash |
open fun generateDisplayHash(p0: String, p1: Rect?, p2: Executor, p3: DisplayHashResultCallback) |
getAccessibilityClassName |
open override fun getAccessibilityClassName(): CharSequence |
getAccessibilityDelegate |
open fun getAccessibilityDelegate(): View.AccessibilityDelegate |
getAccessibilityLiveRegion |
open fun getAccessibilityLiveRegion(): Int |
getAccessibilityNodeProvider |
open fun getAccessibilityNodeProvider(): AccessibilityNodeProvider |
getAccessibilityPaneTitle |
open fun getAccessibilityPaneTitle(): CharSequence? |
getAccessibilityTraversalAfter |
open fun getAccessibilityTraversalAfter(): Int |
getAccessibilityTraversalBefore |
open fun getAccessibilityTraversalBefore(): Int |
getAdjustViewBounds |
open fun getAdjustViewBounds(): Boolean |
getAllowedHandwritingDelegatePackageName |
open fun getAllowedHandwritingDelegatePackageName(): String? |
getAllowedHandwritingDelegatorPackageName |
open fun getAllowedHandwritingDelegatorPackageName(): String? |
getAlpha |
open fun getAlpha(): Float |
getAnimation |
open fun getAnimation(): Animation |
getAnimationMatrix |
open fun getAnimationMatrix(): Matrix? |
getApplicationWindowToken |
open fun getApplicationWindowToken(): IBinder |
getAttributeResolutionStack |
open fun getAttributeResolutionStack(p0: Int): IntArray |
getAttributeSourceResourceMap |
open fun getAttributeSourceResourceMap(): MutableMap<Int, Int> |
getAutofillHints |
open fun getAutofillHints(): Array<String>? |
getAutofillId |
fun getAutofillId(): AutofillId |
getAutofillType |
open fun getAutofillType(): Int |
getAutofillValue |
open fun getAutofillValue(): AutofillValue? |
getBackground |
open fun getBackground(): Drawable |
getBackgroundTintBlendMode |
open fun getBackgroundTintBlendMode(): BlendMode? |
getBackgroundTintList |
open fun getBackgroundTintList(): ColorStateList? |
getBackgroundTintMode |
open fun getBackgroundTintMode(): PorterDuff.Mode? |
getBaseline |
open override fun getBaseline(): Int |
getBaselineAlignBottom |
open fun getBaselineAlignBottom(): Boolean |
getBottom |
fun getBottom(): Int |
getCameraDistance |
open fun getCameraDistance(): Float |
getClipBounds |
open fun getClipBounds(): Rect open fun getClipBounds(p0: Rect): Boolean |
getClipToOutline |
fun getClipToOutline(): Boolean |
getColorFilter |
open fun getColorFilter(): ColorFilter |
getContentCaptureSession |
fun getContentCaptureSession(): ContentCaptureSession? |
getContentDescription |
open fun getContentDescription(): CharSequence |
getContext |
fun getContext(): Context |
getCropToPadding |
open fun getCropToPadding(): Boolean |
getDefaultFocusHighlightEnabled |
fun getDefaultFocusHighlightEnabled(): Boolean |
getDisplay |
open fun getDisplay(): Display |
getDrawable |
open fun getDrawable(): Drawable |
getDrawableState |
fun getDrawableState(): IntArray |
getDrawingRect |
open fun getDrawingRect(p0: Rect) |
getDrawingTime |
open fun getDrawingTime(): Long |
getElevation |
open fun getElevation(): Float |
getExplicitStyle |
open fun getExplicitStyle(): Int |
getFilterTouchesWhenObscured |
open fun getFilterTouchesWhenObscured(): Boolean |
getFitsSystemWindows |
open fun getFitsSystemWindows(): Boolean |
getFocusable |
open fun getFocusable(): Int |
getFocusables |
open fun getFocusables(p0: Int): ArrayList<View> |
getFocusedRect |
open fun getFocusedRect(p0: Rect) |
getForeground |
open fun getForeground(): Drawable |
getForegroundGravity |
open fun getForegroundGravity(): Int |
getForegroundTintBlendMode |
open fun getForegroundTintBlendMode(): BlendMode? |
getForegroundTintList |
open fun getForegroundTintList(): ColorStateList? |
getForegroundTintMode |
open fun getForegroundTintMode(): PorterDuff.Mode? |
getGlobalVisibleRect |
fun getGlobalVisibleRect(p0: Rect): Boolean open fun getGlobalVisibleRect(p0: Rect, p1: Point): Boolean |
getHandler |
open fun getHandler(): Handler |
getHandwritingBoundsOffsetBottom |
open fun getHandwritingBoundsOffsetBottom(): Float |
getHandwritingBoundsOffsetLeft |
open fun getHandwritingBoundsOffsetLeft(): Float |
getHandwritingBoundsOffsetRight |
open fun getHandwritingBoundsOffsetRight(): Float |
getHandwritingBoundsOffsetTop |
open fun getHandwritingBoundsOffsetTop(): Float |
getHandwritingDelegatorCallback |
open fun getHandwritingDelegatorCallback(): Runnable? |
getHasOverlappingRendering |
fun getHasOverlappingRendering(): Boolean |
getHeight |
fun getHeight(): Int |
getHitRect |
open fun getHitRect(p0: Rect) |
getHorizontalFadingEdgeLength |
open fun getHorizontalFadingEdgeLength(): Int |
getHorizontalScrollbarThumbDrawable |
open fun getHorizontalScrollbarThumbDrawable(): Drawable? |
getHorizontalScrollbarTrackDrawable |
open fun getHorizontalScrollbarTrackDrawable(): Drawable? |
getId |
open fun getId(): Int |
getImageAlpha |
open fun getImageAlpha(): Int |
getImageMatrix |
open fun getImageMatrix(): Matrix |
getImageTintBlendMode |
open fun getImageTintBlendMode(): BlendMode? |
getImageTintList |
open fun getImageTintList(): ColorStateList? |
getImageTintMode |
open fun getImageTintMode(): PorterDuff.Mode? |
getImportantForAccessibility |
open fun getImportantForAccessibility(): Int |
getImportantForAutofill |
open fun getImportantForAutofill(): Int |
getImportantForContentCapture |
open fun getImportantForContentCapture(): Int |
getKeepScreenOn |
open fun getKeepScreenOn(): Boolean |
getKeyDispatcherState |
open fun getKeyDispatcherState(): KeyEvent.DispatcherState |
getLabelFor |
open fun getLabelFor(): Int |
getLayerType |
open fun getLayerType(): Int |
getLayoutDirection |
open fun getLayoutDirection(): Int |
getLayoutParams |
open fun getLayoutParams(): ViewGroup.LayoutParams |
getLeft |
fun getLeft(): Int |
getLocalVisibleRect |
fun getLocalVisibleRect(p0: Rect): Boolean |
getLocationInSurface |
open fun getLocationInSurface(p0: IntArray) |
getLocationInWindow |
open fun getLocationInWindow(p0: IntArray) |
getLocationOnScreen |
open fun getLocationOnScreen(p0: IntArray) |
getMatrix |
open fun getMatrix(): Matrix |
getMaxHeight |
open fun getMaxHeight(): Int |
getMaxWidth |
open fun getMaxWidth(): Int |
getMeasuredHeight |
fun getMeasuredHeight(): Int |
getMeasuredHeightAndState |
fun getMeasuredHeightAndState(): Int |
getMeasuredState |
fun getMeasuredState(): Int |
getMeasuredWidth |
fun getMeasuredWidth(): Int |
getMeasuredWidthAndState |
fun getMeasuredWidthAndState(): Int |
getMinimumHeight |
open fun getMinimumHeight(): Int |
getMinimumWidth |
open fun getMinimumWidth(): Int |
getNextClusterForwardId |
open fun getNextClusterForwardId(): Int |
getNextFocusDownId |
open fun getNextFocusDownId(): Int |
getNextFocusForwardId |
open fun getNextFocusForwardId(): Int |
getNextFocusLeftId |
open fun getNextFocusLeftId(): Int |
getNextFocusRightId |
open fun getNextFocusRightId(): Int |
getNextFocusUpId |
open fun getNextFocusUpId(): Int |
getOnFocusChangeListener |
open fun getOnFocusChangeListener(): View.OnFocusChangeListener |
getOutlineAmbientShadowColor |
open fun getOutlineAmbientShadowColor(): Int |
getOutlineProvider |
open fun getOutlineProvider(): ViewOutlineProvider |
getOutlineSpotShadowColor |
open fun getOutlineSpotShadowColor(): Int |
getOverlay |
open fun getOverlay(): ViewOverlay |
getOverScrollMode |
open fun getOverScrollMode(): Int |
getPaddingBottom |
open fun getPaddingBottom(): Int |
getPaddingEnd |
open fun getPaddingEnd(): Int |
getPaddingLeft |
open fun getPaddingLeft(): Int |
getPaddingRight |
open fun getPaddingRight(): Int |
getPaddingStart |
open fun getPaddingStart(): Int |
getPaddingTop |
open fun getPaddingTop(): Int |
getParent |
fun getParent(): ViewParent |
getParentForAccessibility |
open fun getParentForAccessibility(): ViewParent |
getPivotX |
open fun getPivotX(): Float |
getPivotY |
open fun getPivotY(): Float |
getPointerIcon |
open fun getPointerIcon(): PointerIcon |
getPreferKeepClearRects |
fun getPreferKeepClearRects(): MutableList<Rect> |
getReceiveContentMimeTypes |
open fun getReceiveContentMimeTypes(): Array<String>? |
getResources |
open fun getResources(): Resources |
getRevealOnFocusHint |
fun getRevealOnFocusHint(): Boolean |
getRight |
fun getRight(): Int |
getRootSurfaceControl |
open fun getRootSurfaceControl(): AttachedSurfaceControl? |
getRootView |
open fun getRootView(): View |
getRootWindowInsets |
open fun getRootWindowInsets(): WindowInsets |
getRotation |
open fun getRotation(): Float |
getRotationX |
open fun getRotationX(): Float |
getRotationY |
open fun getRotationY(): Float |
getScaleType |
open fun getScaleType(): ImageView.ScaleType |
getScaleX |
open fun getScaleX(): Float |
getScaleY |
open fun getScaleY(): Float |
getScrollBarDefaultDelayBeforeFade |
open fun getScrollBarDefaultDelayBeforeFade(): Int |
getScrollBarFadeDuration |
open fun getScrollBarFadeDuration(): Int |
getScrollBarSize |
open fun getScrollBarSize(): Int |
getScrollBarStyle |
open fun getScrollBarStyle(): Int |
getScrollCaptureHint |
open fun getScrollCaptureHint(): Int |
getScrollIndicators |
open fun getScrollIndicators(): Int |
getScrollX |
fun getScrollX(): Int |
getScrollY |
fun getScrollY(): Int |
getSolidColor |
open fun getSolidColor(): Int |
getSourceLayoutResId |
open fun getSourceLayoutResId(): Int |
getStateDescription |
fun getStateDescription(): CharSequence? |
getStateListAnimator |
open fun getStateListAnimator(): StateListAnimator |
getSupportBackgroundTintList |
@RestrictTo(value = [RestrictTo.Scope.LIBRARY_GROUP_PREFIX]) @Nullable open override fun getSupportBackgroundTintList(): ColorStateList? |
getSupportBackgroundTintMode |
@RestrictTo(value = [RestrictTo.Scope.LIBRARY_GROUP_PREFIX]) @Nullable open override fun getSupportBackgroundTintMode(): PorterDuff.Mode? |
getSupportImageTintList |
@RestrictTo(value = [RestrictTo.Scope.LIBRARY_GROUP_PREFIX]) @Nullable open override fun getSupportImageTintList(): ColorStateList? |
getSupportImageTintMode |
@RestrictTo(value = [RestrictTo.Scope.LIBRARY_GROUP_PREFIX]) @Nullable open override fun getSupportImageTintMode(): PorterDuff.Mode? |
getSystemGestureExclusionRects |
open fun getSystemGestureExclusionRects(): MutableList<Rect> |
getTag |
open fun getTag(): Any open fun getTag(p0: Int): Any |
getTextAlignment |
open fun getTextAlignment(): Int |
getTextDirection |
open fun getTextDirection(): Int |
getTooltipText |
open fun getTooltipText(): CharSequence? |
getTop |
fun getTop(): Int |
getTouchables |
open fun getTouchables(): ArrayList<View> |
getTouchDelegate |
open fun getTouchDelegate(): TouchDelegate |
getTransitionAlpha |
open fun getTransitionAlpha(): Float |
getTransitionName |
open fun getTransitionName(): String |
getTranslationX |
open fun getTranslationX(): Float |
getTranslationY |
open fun getTranslationY(): Float |
getTranslationZ |
open fun getTranslationZ(): Float |
getUniqueDrawingId |
open fun getUniqueDrawingId(): Long |
getVerticalFadingEdgeLength |
open fun getVerticalFadingEdgeLength(): Int |
getVerticalScrollbarPosition |
open fun getVerticalScrollbarPosition(): Int |
getVerticalScrollbarThumbDrawable |
open fun getVerticalScrollbarThumbDrawable(): Drawable? |
getVerticalScrollbarTrackDrawable |
open fun getVerticalScrollbarTrackDrawable(): Drawable? |
getVerticalScrollbarWidth |
open fun getVerticalScrollbarWidth(): Int |
getViewTranslationResponse |
open fun getViewTranslationResponse(): ViewTranslationResponse? |
getViewTreeObserver |
open fun getViewTreeObserver(): ViewTreeObserver |
getVisibility |
open fun getVisibility(): Int |
getWidth |
fun getWidth(): Int |
getWindowId |
open fun getWindowId(): WindowId |
getWindowInsetsController |
open fun getWindowInsetsController(): WindowInsetsController? |
getWindowToken |
open fun getWindowToken(): IBinder |
getWindowVisibility |
open fun getWindowVisibility(): Int |
getWindowVisibleDisplayFrame |
open fun getWindowVisibleDisplayFrame(p0: Rect) |
getX |
open fun getX(): Float |
getY |
open fun getY(): Float |
getZ |
open fun getZ(): Float |
hasExplicitFocusable |
open fun hasExplicitFocusable(): Boolean |
hasFocus |
open fun hasFocus(): Boolean |
hasFocusable |
open fun hasFocusable(): Boolean |
hasNestedScrollingParent |
open fun hasNestedScrollingParent(): Boolean |
hasOnClickListeners |
open fun hasOnClickListeners(): Boolean |
hasOnLongClickListeners |
open fun hasOnLongClickListeners(): Boolean |
hasOverlappingRendering |
open override fun hasOverlappingRendering(): Boolean |
hasPointerCapture |
open fun hasPointerCapture(): Boolean |
hasTransientState |
open fun hasTransientState(): Boolean |
hasWindowFocus |
open fun hasWindowFocus(): Boolean |
invalidate |
open fun invalidate() |
invalidateDrawable |
open override fun invalidateDrawable(p0: Drawable) |
invalidateOutline |
open fun invalidateOutline() |
isAccessibilityDataSensitive |
open fun isAccessibilityDataSensitive(): Boolean |
isAccessibilityFocused |
open fun isAccessibilityFocused(): Boolean |
isAccessibilityHeading |
open fun isAccessibilityHeading(): Boolean |
isActivated |
open fun isActivated(): Boolean |
isAttachedToWindow |
open fun isAttachedToWindow(): Boolean |
isAutoHandwritingEnabled |
open fun isAutoHandwritingEnabled(): Boolean |
isCheckable |
fun isCheckable(): Boolean Returns whether the image button is checkable. |
isChecked |
open override fun isChecked(): Boolean |
isClickable |
open fun isClickable(): Boolean |
isContextClickable |
open fun isContextClickable(): Boolean |
isCredential |
open fun isCredential(): Boolean |
isDirty |
open fun isDirty(): Boolean |
isDuplicateParentStateEnabled |
open fun isDuplicateParentStateEnabled(): Boolean |
isEnabled |
open fun isEnabled(): Boolean |
isFocusable |
fun isFocusable(): Boolean |
isFocusableInTouchMode |
fun isFocusableInTouchMode(): Boolean |
isFocused |
open fun isFocused(): Boolean |
isFocusedByDefault |
fun isFocusedByDefault(): Boolean |
isForceDarkAllowed |
open fun isForceDarkAllowed(): Boolean |
isHandwritingDelegate |
open fun isHandwritingDelegate(): Boolean |
isHapticFeedbackEnabled |
open fun isHapticFeedbackEnabled(): Boolean |
isHardwareAccelerated |
open fun isHardwareAccelerated(): Boolean |
isHorizontalFadingEdgeEnabled |
open fun isHorizontalFadingEdgeEnabled(): Boolean |
isHorizontalScrollBarEnabled |
open fun isHorizontalScrollBarEnabled(): Boolean |
isHovered |
open fun isHovered(): Boolean |
isImportantForAccessibility |
open fun isImportantForAccessibility(): Boolean |
isImportantForAutofill |
fun isImportantForAutofill(): Boolean |
isImportantForContentCapture |
fun isImportantForContentCapture(): Boolean |
isInEditMode |
open fun isInEditMode(): Boolean |
isInLayout |
open fun isInLayout(): Boolean |
isInTouchMode |
open fun isInTouchMode(): Boolean |
isKeyboardNavigationCluster |
fun isKeyboardNavigationCluster(): Boolean |
isLaidOut |
open fun isLaidOut(): Boolean |
isLayoutDirectionResolved |
open fun isLayoutDirectionResolved(): Boolean |
isLayoutRequested |
open fun isLayoutRequested(): Boolean |
isLongClickable |
open fun isLongClickable(): Boolean |
isNestedScrollingEnabled |
open fun isNestedScrollingEnabled(): Boolean |
isOpaque |
open override fun isOpaque(): Boolean |
isPaddingRelative |
open fun isPaddingRelative(): Boolean |
isPivotSet |
open fun isPivotSet(): Boolean |
isPreferKeepClear |
fun isPreferKeepClear(): Boolean |
isPressed |
open fun isPressed(): Boolean |
isSaveEnabled |
open fun isSaveEnabled(): Boolean |
isSaveFromParentEnabled |
open fun isSaveFromParentEnabled(): Boolean |
isScreenReaderFocusable |
open fun isScreenReaderFocusable(): Boolean |
isScrollbarFadingEnabled |
open fun isScrollbarFadingEnabled(): Boolean |
isScrollContainer |
open fun isScrollContainer(): Boolean |
isSelected |
open fun isSelected(): Boolean |
isShowingLayoutBounds |
fun isShowingLayoutBounds(): Boolean |
isShown |
open fun isShown(): Boolean |
isSoundEffectsEnabled |
open fun isSoundEffectsEnabled(): Boolean |
isTemporarilyDetached |
fun isTemporarilyDetached(): Boolean |
isTextAlignmentResolved |
open fun isTextAlignmentResolved(): Boolean |
isTextDirectionResolved |
open fun isTextDirectionResolved(): Boolean |
isVerticalFadingEdgeEnabled |
open fun isVerticalFadingEdgeEnabled(): Boolean |
isVerticalScrollBarEnabled |
open fun isVerticalScrollBarEnabled(): Boolean |
isVisibleToUserForAutofill |
open fun isVisibleToUserForAutofill(p0: Int): Boolean |
jumpDrawablesToCurrentState |
open override fun jumpDrawablesToCurrentState() |
keyboardNavigationClusterSearch |
open fun keyboardNavigationClusterSearch(p0: View, p1: Int): View |
layout |
open fun layout(p0: Int, p1: Int, p2: Int, p3: Int) |
measure |
fun measure(p0: Int, p1: Int) |
offsetLeftAndRight |
open fun offsetLeftAndRight(p0: Int) |
offsetTopAndBottom |
open fun offsetTopAndBottom(p0: Int) |
onApplyWindowInsets |
open fun onApplyWindowInsets(p0: WindowInsets): WindowInsets |
onCancelPendingInputEvents |
open fun onCancelPendingInputEvents() |
onCapturedPointerEvent |
open fun onCapturedPointerEvent(p0: MotionEvent): Boolean |
onCheckIsTextEditor |
open fun onCheckIsTextEditor(): Boolean |
onCreateDrawableState |
open override fun onCreateDrawableState(extraSpace: Int): IntArray |
onCreateInputConnection |
open fun onCreateInputConnection(p0: EditorInfo): InputConnection |
onCreateViewTranslationRequest |
open fun onCreateViewTranslationRequest(p0: IntArray, p1: Consumer<ViewTranslationRequest>) |
onCreateVirtualViewTranslationRequests |
open fun onCreateVirtualViewTranslationRequests(p0: LongArray, p1: IntArray, p2: Consumer<ViewTranslationRequest>) |
onDragEvent |
open fun onDragEvent(p0: DragEvent): Boolean |
onDrawForeground |
open fun onDrawForeground(p0: Canvas) |
onFilterTouchEventForSecurity |
open fun onFilterTouchEventForSecurity(p0: MotionEvent): Boolean |
onFinishTemporaryDetach |
open fun onFinishTemporaryDetach() |
onGenericMotionEvent |
open fun onGenericMotionEvent(p0: MotionEvent): Boolean |
onHoverChanged |
open fun onHoverChanged(p0: Boolean) |
onHoverEvent |
open fun onHoverEvent(p0: MotionEvent): Boolean |
onInitializeAccessibilityEvent |
open fun onInitializeAccessibilityEvent(p0: AccessibilityEvent) |
onInitializeAccessibilityNodeInfo |
open fun onInitializeAccessibilityNodeInfo(p0: AccessibilityNodeInfo) |
onKeyDown |
open override fun onKeyDown(p0: Int, p1: KeyEvent): Boolean |
onKeyLongPress |
open override fun onKeyLongPress(p0: Int, p1: KeyEvent): Boolean |
onKeyMultiple |
open override fun onKeyMultiple(p0: Int, p1: Int, p2: KeyEvent): Boolean |
onKeyPreIme |
open fun onKeyPreIme(p0: Int, p1: KeyEvent): Boolean |
onKeyShortcut |
open fun onKeyShortcut(p0: Int, p1: KeyEvent): Boolean |
onKeyUp |
open override fun onKeyUp(p0: Int, p1: KeyEvent): Boolean |
onPointerCaptureChange |
open fun onPointerCaptureChange(p0: Boolean) |
onPopulateAccessibilityEvent |
open fun onPopulateAccessibilityEvent(p0: AccessibilityEvent) |
onProvideAutofillStructure |
open fun onProvideAutofillStructure(p0: ViewStructure, p1: Int) |
onProvideAutofillVirtualStructure |
open fun onProvideAutofillVirtualStructure(p0: ViewStructure, p1: Int) |
onProvideContentCaptureStructure |
open fun onProvideContentCaptureStructure(p0: ViewStructure, p1: Int) |
onProvideStructure |
open fun onProvideStructure(p0: ViewStructure) |
onProvideVirtualStructure |
open fun onProvideVirtualStructure(p0: ViewStructure) |
onReceiveContent |
open fun onReceiveContent(p0: ContentInfo): ContentInfo? |
onResolvePointerIcon |
open override fun onResolvePointerIcon(p0: MotionEvent, p1: Int): PointerIcon |
onRtlPropertiesChanged |
open override fun onRtlPropertiesChanged(p0: Int) |
onScreenStateChanged |
open fun onScreenStateChanged(p0: Int) |
onScrollCaptureSearch |
open fun onScrollCaptureSearch(p0: Rect, p1: Point, p2: Consumer<ScrollCaptureTarget>) |
onStartTemporaryDetach |
open fun onStartTemporaryDetach() |
onTouchEvent |
open fun onTouchEvent(p0: MotionEvent): Boolean |
onTrackballEvent |
open fun onTrackballEvent(p0: MotionEvent): Boolean |
onViewTranslationResponse |
open fun onViewTranslationResponse(p0: ViewTranslationResponse) |
onVirtualViewTranslationResponses |
open fun onVirtualViewTranslationResponses(p0: LongSparseArray<ViewTranslationResponse>) |
onVisibilityAggregated |
open override fun onVisibilityAggregated(p0: Boolean) |
onWindowFocusChanged |
open fun onWindowFocusChanged(p0: Boolean) |
performAccessibilityAction |
open fun performAccessibilityAction(p0: Int, p1: Bundle?): Boolean |
performClick |
open fun performClick(): Boolean |
performContextClick |
open fun performContextClick(): Boolean open fun performContextClick(p0: Float, p1: Float): Boolean |
performHapticFeedback |
open fun performHapticFeedback(p0: Int): Boolean open fun performHapticFeedback(p0: Int, p1: Int): Boolean |
performLongClick |
open fun performLongClick(): Boolean open fun performLongClick(p0: Float, p1: Float): Boolean |
performReceiveContent |
open fun performReceiveContent(p0: ContentInfo): ContentInfo? |
playSoundEffect |
open fun playSoundEffect(p0: Int) |
post |
open fun post(p0: Runnable): Boolean |
postDelayed |
open fun postDelayed(p0: Runnable, p1: Long): Boolean |
postInvalidate |
open fun postInvalidate() open fun postInvalidate(p0: Int, p1: Int, p2: Int, p3: Int) |
postInvalidateDelayed |
open fun postInvalidateDelayed(p0: Long) open fun postInvalidateDelayed(p0: Long, p1: Int, p2: Int, p3: Int, p4: Int) |
postInvalidateOnAnimation |
open fun postInvalidateOnAnimation() open fun postInvalidateOnAnimation(p0: Int, p1: Int, p2: Int, p3: Int) |
postOnAnimation |
open fun postOnAnimation(p0: Runnable) |
postOnAnimationDelayed |
open fun postOnAnimationDelayed(p0: Runnable, p1: Long) |
refreshDrawableState |
open fun refreshDrawableState() |
releasePointerCapture |
open fun releasePointerCapture() |
removeCallbacks |
open fun removeCallbacks(p0: Runnable): Boolean |
removeOnAttachStateChangeListener |
open fun removeOnAttachStateChangeListener(p0: View.OnAttachStateChangeListener) |
removeOnLayoutChangeListener |
open fun removeOnLayoutChangeListener(p0: View.OnLayoutChangeListener) |
removeOnUnhandledKeyEventListener |
open fun removeOnUnhandledKeyEventListener(p0: View.OnUnhandledKeyEventListener) |
requestApplyInsets |
open fun requestApplyInsets() |
requestFocus |
fun requestFocus(): Boolean fun requestFocus(p0: Int): Boolean open fun requestFocus(p0: Int, p1: Rect): Boolean |
requestFocusFromTouch |
fun requestFocusFromTouch(): Boolean |
requestLayout |
open fun requestLayout() |
requestPointerCapture |
open fun requestPointerCapture() |
requestRectangleOnScreen |
open fun requestRectangleOnScreen(p0: Rect): Boolean open fun requestRectangleOnScreen(p0: Rect, p1: Boolean): Boolean |
requestUnbufferedDispatch |
fun requestUnbufferedDispatch(p0: MotionEvent) fun requestUnbufferedDispatch(p0: Int) |
requireViewById |
fun <T : View> requireViewById(p0: Int): T & Any |
resetPivot |
open fun resetPivot() |
restoreDefaultFocus |
open fun restoreDefaultFocus(): Boolean |
restoreHierarchyState |
open fun restoreHierarchyState(p0: SparseArray<Parcelable>) |
saveAttributeDataForStyleable |
fun saveAttributeDataForStyleable(p0: Context, p1: IntArray, p2: AttributeSet?, p3: TypedArray, p4: Int, p5: Int) |
saveHierarchyState |
open fun saveHierarchyState(p0: SparseArray<Parcelable>) |
scheduleDrawable |
open override fun scheduleDrawable(p0: Drawable, p1: Runnable, p2: Long) |
scrollBy |
open fun scrollBy(p0: Int, p1: Int) |
scrollTo |
open fun scrollTo(p0: Int, p1: Int) |
sendAccessibilityEvent |
open override fun sendAccessibilityEvent(p0: Int) |
sendAccessibilityEventUnchecked |
open override fun sendAccessibilityEventUnchecked(p0: AccessibilityEvent) |
setAccessibilityDataSensitive |
open fun setAccessibilityDataSensitive(p0: Int) |
setAccessibilityDelegate |
open fun setAccessibilityDelegate(p0: View.AccessibilityDelegate?) |
setAccessibilityHeading |
open fun setAccessibilityHeading(p0: Boolean) |
setAccessibilityLiveRegion |
open fun setAccessibilityLiveRegion(p0: Int) |
setAccessibilityPaneTitle |
open fun setAccessibilityPaneTitle(p0: CharSequence?) |
setAccessibilityTraversalAfter |
open fun setAccessibilityTraversalAfter(p0: Int) |
setAccessibilityTraversalBefore |
open fun setAccessibilityTraversalBefore(p0: Int) |
setActivated |
open fun setActivated(p0: Boolean) |
setAdjustViewBounds |
open fun setAdjustViewBounds(p0: Boolean) |
setAllowClickWhenDisabled |
open fun setAllowClickWhenDisabled(p0: Boolean) |
setAllowedHandwritingDelegatePackage |
open fun setAllowedHandwritingDelegatePackage(p0: String?) |
setAllowedHandwritingDelegatorPackage |
open fun setAllowedHandwritingDelegatorPackage(p0: String?) |
setAlpha |
open fun setAlpha(p0: Float) |
setAnimation |
open fun setAnimation(p0: Animation) |
setAnimationMatrix |
open fun setAnimationMatrix(p0: Matrix?) |
setAutofillHints |
open fun setAutofillHints(vararg p0: String) |
setAutofillId |
open fun setAutofillId(p0: AutofillId?) |
setAutoHandwritingEnabled |
open fun setAutoHandwritingEnabled(p0: Boolean) |
setBackground |
open fun setBackground(p0: Drawable) |
setBackgroundColor |
open fun setBackgroundColor(p0: Int) |
setBackgroundDrawable |
open override fun setBackgroundDrawable(p0: Drawable) |
setBackgroundResource |
open override fun setBackgroundResource(@DrawableResp0: Int) |
setBackgroundTintBlendMode |
open fun setBackgroundTintBlendMode(p0: BlendMode?) |
setBackgroundTintList |
open fun setBackgroundTintList(p0: ColorStateList?) |
setBackgroundTintMode |
open fun setBackgroundTintMode(p0: PorterDuff.Mode?) |
setBaseline |
open fun setBaseline(p0: Int) |
setBaselineAlignBottom |
open fun setBaselineAlignBottom(p0: Boolean) |
setBottom |
fun setBottom(p0: Int) |
setCameraDistance |
open fun setCameraDistance(p0: Float) |
setCheckable |
fun setCheckable(checkable: Boolean) Sets image button to be checkable or not. |
setChecked |
open override fun setChecked(checked: Boolean) |
setClickable |
open fun setClickable(p0: Boolean) |
setClipBounds |
open fun setClipBounds(p0: Rect) |
setClipToOutline |
open fun setClipToOutline(p0: Boolean) |
setColorFilter |
open fun setColorFilter(p0: ColorFilter) fun setColorFilter(p0: Int) fun setColorFilter(p0: Int, p1: PorterDuff.Mode) |
setContentCaptureSession |
open fun setContentCaptureSession(p0: ContentCaptureSession?) |
setContentDescription |
open fun setContentDescription(p0: CharSequence) |
setContextClickable |
open fun setContextClickable(p0: Boolean) |
setCropToPadding |
open fun setCropToPadding(p0: Boolean) |
setDefaultFocusHighlightEnabled |
open fun setDefaultFocusHighlightEnabled(p0: Boolean) |
setDuplicateParentStateEnabled |
open fun setDuplicateParentStateEnabled(p0: Boolean) |
setElevation |
open fun setElevation(p0: Float) |
setEnabled |
open fun setEnabled(p0: Boolean) |
setFadingEdgeLength |
open fun setFadingEdgeLength(p0: Int) |
setFilterTouchesWhenObscured |
open fun setFilterTouchesWhenObscured(p0: Boolean) |
setFitsSystemWindows |
open fun setFitsSystemWindows(p0: Boolean) |
setFocusable |
open fun setFocusable(p0: Boolean) open fun setFocusable(p0: Int) |
setFocusableInTouchMode |
open fun setFocusableInTouchMode(p0: Boolean) |
setFocusedByDefault |
open fun setFocusedByDefault(p0: Boolean) |
setForceDarkAllowed |
open fun setForceDarkAllowed(p0: Boolean) |
setForeground |
open fun setForeground(p0: Drawable) |
setForegroundGravity |
open fun setForegroundGravity(p0: Int) |
setForegroundTintBlendMode |
open fun setForegroundTintBlendMode(p0: BlendMode?) |
setForegroundTintList |
open fun setForegroundTintList(p0: ColorStateList?) |
setForegroundTintMode |
open fun setForegroundTintMode(p0: PorterDuff.Mode?) |
setHandwritingBoundsOffsets |
open fun setHandwritingBoundsOffsets(p0: Float, p1: Float, p2: Float, p3: Float) |
setHandwritingDelegatorCallback |
open fun setHandwritingDelegatorCallback(p0: Runnable?) |
setHapticFeedbackEnabled |
open fun setHapticFeedbackEnabled(p0: Boolean) |
setHasTransientState |
open fun setHasTransientState(p0: Boolean) |
setHorizontalFadingEdgeEnabled |
open fun setHorizontalFadingEdgeEnabled(p0: Boolean) |
setHorizontalScrollBarEnabled |
open fun setHorizontalScrollBarEnabled(p0: Boolean) |
setHorizontalScrollbarThumbDrawable |
open fun setHorizontalScrollbarThumbDrawable(p0: Drawable?) |
setHorizontalScrollbarTrackDrawable |
open fun setHorizontalScrollbarTrackDrawable(p0: Drawable?) |
setHovered |
open fun setHovered(p0: Boolean) |
setId |
open fun setId(p0: Int) |
setImageAlpha |
open fun setImageAlpha(p0: Int) |
setImageBitmap |
open override fun setImageBitmap(p0: Bitmap) |
setImageDrawable |
open override fun setImageDrawable(@Nullablep0: Drawable?) |
setImageIcon |
open fun setImageIcon(p0: Icon?) |
setImageLevel |
open fun setImageLevel(p0: Int) |
setImageMatrix |
open fun setImageMatrix(p0: Matrix) |
setImageResource |
open override fun setImageResource(@DrawableResp0: Int) |
setImageState |
open fun setImageState(p0: IntArray, p1: Boolean) |
setImageTint |
fun ImageView.setImageTint(@ColorIntcolor: Int) |
setImageTintBlendMode |
open fun setImageTintBlendMode(p0: BlendMode?) |
setImageTintList |
open fun setImageTintList(p0: ColorStateList?) |
setImageTintMode |
open fun setImageTintMode(p0: PorterDuff.Mode?) |
setImageURI |
open override fun setImageURI(@Nullablep0: Uri?) |
setImportantForAccessibility |
open fun setImportantForAccessibility(p0: Int) |
setImportantForAutofill |
open fun setImportantForAutofill(p0: Int) |
setImportantForContentCapture |
open fun setImportantForContentCapture(p0: Int) |
setIsCredential |
open fun setIsCredential(p0: Boolean) |
setIsHandwritingDelegate |
open fun setIsHandwritingDelegate(p0: Boolean) |
setKeepScreenOn |
open fun setKeepScreenOn(p0: Boolean) |
setKeyboardNavigationCluster |
open fun setKeyboardNavigationCluster(p0: Boolean) |
setLabelFor |
open fun setLabelFor(p0: Int) |
setLayerPaint |
open fun setLayerPaint(p0: Paint?) |
setLayerType |
open fun setLayerType(p0: Int, p1: Paint?) |
setLayoutDirection |
open fun setLayoutDirection(p0: Int) |
setLayoutParams |
open fun setLayoutParams(p0: ViewGroup.LayoutParams) |
setLeft |
fun setLeft(p0: Int) |
setLeftTopRightBottom |
fun setLeftTopRightBottom(p0: Int, p1: Int, p2: Int, p3: Int) |
setLongClickable |
open fun setLongClickable(p0: Boolean) |
setMaxHeight |
open fun setMaxHeight(p0: Int) |
setMaxWidth |
open fun setMaxWidth(p0: Int) |
setMinimumHeight |
open fun setMinimumHeight(p0: Int) |
setMinimumWidth |
open fun setMinimumWidth(p0: Int) |
setNestedScrollingEnabled |
open fun setNestedScrollingEnabled(p0: Boolean) |
setNextClusterForwardId |
open fun setNextClusterForwardId(p0: Int) |
setNextFocusDownId |
open fun setNextFocusDownId(p0: Int) |
setNextFocusForwardId |
open fun setNextFocusForwardId(p0: Int) |
setNextFocusLeftId |
open fun setNextFocusLeftId(p0: Int) |
setNextFocusRightId |
open fun setNextFocusRightId(p0: Int) |
setNextFocusUpId |
open fun setNextFocusUpId(p0: Int) |
setOnApplyWindowInsetsListener |
open fun setOnApplyWindowInsetsListener(p0: View.OnApplyWindowInsetsListener) |
setOnCapturedPointerListener |
open fun setOnCapturedPointerListener(p0: View.OnCapturedPointerListener) |
setOnClickListener |
open fun setOnClickListener(p0: View.OnClickListener?) |
setOnContextClickListener |
open fun setOnContextClickListener(p0: View.OnContextClickListener?) |
setOnCreateContextMenuListener |
open fun setOnCreateContextMenuListener(p0: View.OnCreateContextMenuListener) |
setOnDragListener |
open fun setOnDragListener(p0: View.OnDragListener) |
setOnFocusChangeListener |
open fun setOnFocusChangeListener(p0: View.OnFocusChangeListener) |
setOnGenericMotionListener |
open fun setOnGenericMotionListener(p0: View.OnGenericMotionListener) |
setOnHoverListener |
open fun setOnHoverListener(p0: View.OnHoverListener) |
setOnKeyListener |
open fun setOnKeyListener(p0: View.OnKeyListener) |
setOnLongClickListener |
open fun setOnLongClickListener(p0: View.OnLongClickListener?) |
setOnReceiveContentListener |
open fun setOnReceiveContentListener(p0: Array<String>?, p1: OnReceiveContentListener?) |
setOnScrollChangeListener |
open fun setOnScrollChangeListener(p0: View.OnScrollChangeListener) |
setOnTouchListener |
open fun setOnTouchListener(p0: View.OnTouchListener) |
setOutlineAmbientShadowColor |
open fun setOutlineAmbientShadowColor(p0: Int) |
setOutlineProvider |
open fun setOutlineProvider(p0: ViewOutlineProvider) |
setOutlineSpotShadowColor |
open fun setOutlineSpotShadowColor(p0: Int) |
setOverScrollMode |
open fun setOverScrollMode(p0: Int) |
setPadding |
open fun setPadding(p0: Int, p1: Int, p2: Int, p3: Int) |
setPaddingRelative |
open fun setPaddingRelative(p0: Int, p1: Int, p2: Int, p3: Int) |
setPivotX |
open fun setPivotX(p0: Float) |
setPivotY |
open fun setPivotY(p0: Float) |
setPointerIcon |
open fun setPointerIcon(p0: PointerIcon) |
setPreferKeepClear |
fun setPreferKeepClear(p0: Boolean) |
setPreferKeepClearRects |
fun setPreferKeepClearRects(p0: MutableList<Rect>) |
setPressed |
open fun setPressed(p0: Boolean) |
setRenderEffect |
open fun setRenderEffect(p0: RenderEffect?) |
setRevealOnFocusHint |
fun setRevealOnFocusHint(p0: Boolean) |
setRight |
fun setRight(p0: Int) |
setRotation |
open fun setRotation(p0: Float) |
setRotationX |
open fun setRotationX(p0: Float) |
setRotationY |
open fun setRotationY(p0: Float) |
setSaveEnabled |
open fun setSaveEnabled(p0: Boolean) |
setSaveFromParentEnabled |
open fun setSaveFromParentEnabled(p0: Boolean) |
setScaleType |
open fun setScaleType(p0: ImageView.ScaleType) |
setScaleX |
open fun setScaleX(p0: Float) |
setScaleY |
open fun setScaleY(p0: Float) |
setScreenReaderFocusable |
open fun setScreenReaderFocusable(p0: Boolean) |
setScrollBarDefaultDelayBeforeFade |
open fun setScrollBarDefaultDelayBeforeFade(p0: Int) |
setScrollBarFadeDuration |
open fun setScrollBarFadeDuration(p0: Int) |
setScrollbarFadingEnabled |
open fun setScrollbarFadingEnabled(p0: Boolean) |
setScrollBarSize |
open fun setScrollBarSize(p0: Int) |
setScrollBarStyle |
open fun setScrollBarStyle(p0: Int) |
setScrollCaptureCallback |
fun setScrollCaptureCallback(p0: ScrollCaptureCallback?) |
setScrollCaptureHint |
open fun setScrollCaptureHint(p0: Int) |
setScrollContainer |
open fun setScrollContainer(p0: Boolean) |
setScrollIndicators |
open fun setScrollIndicators(p0: Int) open fun setScrollIndicators(p0: Int, p1: Int) |
setScrollX |
open fun setScrollX(p0: Int) |
setScrollY |
open fun setScrollY(p0: Int) |
setSelected |
open override fun setSelected(p0: Boolean) |
setSoundEffectsEnabled |
open fun setSoundEffectsEnabled(p0: Boolean) |
setStateDescription |
open fun setStateDescription(p0: CharSequence?) |
setStateListAnimator |
open fun setStateListAnimator(p0: StateListAnimator) |
setSupportBackgroundTintList |
@RestrictTo(value = [RestrictTo.Scope.LIBRARY_GROUP_PREFIX]) open override fun setSupportBackgroundTintList(@Nullablep0: ColorStateList?) |
setSupportBackgroundTintMode |
@RestrictTo(value = [RestrictTo.Scope.LIBRARY_GROUP_PREFIX]) open override fun setSupportBackgroundTintMode(@Nullablep0: PorterDuff.Mode?) |
setSupportImageTintList |
@RestrictTo(value = [RestrictTo.Scope.LIBRARY_GROUP_PREFIX]) open override fun setSupportImageTintList(@Nullablep0: ColorStateList?) |
setSupportImageTintMode |
@RestrictTo(value = [RestrictTo.Scope.LIBRARY_GROUP_PREFIX]) open override fun setSupportImageTintMode(@Nullablep0: PorterDuff.Mode?) |
setSystemGestureExclusionRects |
open fun setSystemGestureExclusionRects(p0: MutableList<Rect>) |
setTag |
open fun setTag(p0: Any) open fun setTag(p0: Int, p1: Any) |
setTextAlignment |
open fun setTextAlignment(p0: Int) |
setTextDirection |
open fun setTextDirection(p0: Int) |
setTooltipText |
open fun setTooltipText(p0: CharSequence?) |
setTop |
fun setTop(p0: Int) |
setTouchDelegate |
open fun setTouchDelegate(p0: TouchDelegate) |
setTransitionAlpha |
open fun setTransitionAlpha(p0: Float) |
setTransitionName |
fun setTransitionName(p0: String) |
setTransitionVisibility |
open fun setTransitionVisibility(p0: Int) |
setTranslationX |
open fun setTranslationX(p0: Float) |
setTranslationY |
open fun setTranslationY(p0: Float) |
setTranslationZ |
open fun setTranslationZ(p0: Float) |
setVerticalFadingEdgeEnabled |
open fun setVerticalFadingEdgeEnabled(p0: Boolean) |
setVerticalScrollBarEnabled |
open fun setVerticalScrollBarEnabled(p0: Boolean) |
setVerticalScrollbarPosition |
open fun setVerticalScrollbarPosition(p0: Int) |
setVerticalScrollbarThumbDrawable |
open fun setVerticalScrollbarThumbDrawable(p0: Drawable?) |
setVerticalScrollbarTrackDrawable |
open fun setVerticalScrollbarTrackDrawable(p0: Drawable?) |
setViewTranslationCallback |
open fun setViewTranslationCallback(p0: ViewTranslationCallback) |
setVisibility |
open override fun setVisibility(p0: Int) |
setWillNotDraw |
open fun setWillNotDraw(p0: Boolean) |
setWindowInsetsAnimationCallback |
open fun setWindowInsetsAnimationCallback(p0: WindowInsetsAnimation.Callback?) |
setX |
open fun setX(p0: Float) |
setY |
open fun setY(p0: Float) |
setZ |
open fun setZ(p0: Float) |
showContextMenu |
open fun showContextMenu(): Boolean open fun showContextMenu(p0: Float, p1: Float): Boolean |
startActionMode |
open fun startActionMode(p0: ActionMode.Callback): ActionMode open fun startActionMode(p0: ActionMode.Callback, p1: Int): ActionMode |
startAnimation |
open fun startAnimation(p0: Animation) |
startDragAndDrop |
fun startDragAndDrop(p0: ClipData, p1: View.DragShadowBuilder, p2: Any, p3: Int): Boolean |
startNestedScroll |
open fun startNestedScroll(p0: Int): Boolean |
stopNestedScroll |
open fun stopNestedScroll() |
toggle |
open override fun toggle() |
toString |
open override fun toString(): String |
transformMatrixToGlobal |
open fun transformMatrixToGlobal(p0: Matrix) |
transformMatrixToLocal |
open fun transformMatrixToLocal(p0: Matrix) |
unscheduleDrawable |
open fun unscheduleDrawable(p0: Drawable) open override fun unscheduleDrawable(p0: Drawable, p1: Runnable) |
updateClickActionAccessibilityLabel |
fun View.updateClickActionAccessibilityLabel(clickActionLabel: String) |
updateDragShadow |
fun updateDragShadow(p0: View.DragShadowBuilder) |
willNotDraw |
open fun willNotDraw(): Boolean |